﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000188 RID: 392
	public enum NEARESTNEIGHBORORIGINMETHOD
	{
		// Token: 0x04000972 RID: 2418
		SourcePoint,
		// Token: 0x04000973 RID: 2419
		Vector3,
		// Token: 0x04000974 RID: 2420
		Transform
	}
}
